Comment on the practical development of work for the Moving Pictures Brief. Is there sufficient evidence of practically investigating selected processes and techniques?
- Dragonframe workshop is very effective in showing the motifs - colour palette
- Concept of the clock isn-t super strong - is this just a test? - explain why you are/aren't using it.
- Great amount of visual research
- Camera head people are weird but communicate Orwell effectively, Have you abandoned this?
Perhaps state why on your blog - What's the idea for your final animation?
Comment on practical development of work for the Printed Pictures Brief. Is there sufficient evidence of practically investigating selected processes and techniques?
- Text heavy experimentation, you read the text and then the image, not syncing up fully yet.
- Perhaps text needs to be incorporated with image more.
- War is Peace doesn't initially read as Orwell
- Ignorance poster, text is getting lost within the image
Comment on the clarity with which the development of concepts, ideas and practical solutions has been documented on the studio practice blog.
- Quality of prints is very high
- High quality paper becomes part of the image, torn ragged edge reflects concept
-War is peace would work better cropped.
Comment on the extent to which the planning of time and resources has been effectively considered in order to enable the production of the proposed work in the time available.
- Amount of Screen print shows good time management
- Maybe work could have had more development before print, you've investigated a lot but not experimented at the same degree.
- You should be proud of where you are at this point.
Strengths
- Use of colour and bold line work, very powerful and reflect concept appropriately
- Animation tests are strong - in particular DragonFrame
- Good idea of screen print and development
- Practical work, use of text makes your work recognisable
- Camera for head people, intangible works so well for Orwell.
Improvements
- Think about text as image - look at graphic designers who use type as image.
- Begin to prioritise moving pictures
- Iron out concept for moving pictures
- Blog everything
- Blog about what decisions you've made - be critical.